nancylebov (nancylebov) wrote,
nancylebov
nancylebov

Supernova innards

http://www.sciam.com/article.cfm?chanID=sa006&colID=1&articleID=000160CC-A71B-150E-A26183414B7F0000

The state of computer simuluations, how *enough* neutrinos might make a difference, why you can't get away with ignoring assymmetry, and that engine knocks involve supersonic explosions. I bet some of you knew that last one already, but it was a surprise to me. For some reason, I'd never thought about how fast explosions move except that I was pretty sure movies slow them down for major characters.
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